Menu
×
   ❮     
HTML CSS JAVASCRIPT SQL PYTHON JAVA PHP HOW TO W3.CSS C C++ C# BOOTSTRAP REACT MYSQL JQUERY EXCEL XML DJANGO NUMPY PANDAS NODEJS R TYPESCRIPT ANGULAR GIT POSTGRESQL MONGODB ASP AI GO KOTLIN SASS VUE DSA GEN AI SCIPY AWS CYBERSECURITY DATA SCIENCE
     ❯   

Game Gravity


Some games have forces that pulls the game component in one direction, like gravity pulls objects to the ground.




Gravity

To add this functionality to our component constructor, first add a gravity property, which sets the current gravity. Then add a gravitySpeed property, which increases everytime we update the frame:

Example

function component(width, height, color, x, y, type) {
  this.type = type;
  this.width = width;
  this.height = height;
  this.x = x;
  this.y = y;
  this.speedX = 0;
  this.speedY = 0;
  this.gravity = 0.05;
  this.gravitySpeed = 0;
 
this.update = function() {
    ctx = myGameArea.context;
    ctx.fillStyle = color;
    ctx.fillRect(this.x, this.y, this.width, this.height);
  }
  this.newPos = function() {
    this.gravitySpeed += this.gravity;
    this.x += this.speedX;
    this.y += this.speedY + this.gravitySpeed;
  }
}
Try it Yourself »


Hit the Bottom

To prevent the red square from falling forever, stop the falling when it hits the bottom of the game area:

Example

  this.newPos = function() {
    this.gravitySpeed += this.gravity;
    this.x += this.speedX;
    this.y += this.speedY + this.gravitySpeed;
    this.hitBottom();
  }
  this.hitBottom = function() {
    var rockbottom = myGameArea.canvas.height - this.height;
    if (this.y > rockbottom) {
      this.y = rockbottom;
    }
  }

Try it Yourself »

Accelerate Up

In a game, when you have a force that pulls you down, you should have a method to force the component to accelerate up.

Trigger a function when someone clicks a button, and make the red square fly up in the air:

Example

<script>
function accelerate(n) {
  myGamePiece.gravity = n;
}
</script>

<button onmousedown="accelerate(-0.2)" onmouseup="accelerate(0.1)">ACCELERATE</button>
Try it Yourself »

A Game

Make a game based on what we have learned so far:

×

Contact Sales

If you want to use W3Schools services as an educational institution, team or enterprise, send us an e-mail:
[email protected]

Report Error

If you want to report an error, or if you want to make a suggestion, send us an e-mail:
[email protected]

W3Schools is optimized for learning and training. Examples might be simplified to improve reading and learning. Tutorials, references, and examples are constantly reviewed to avoid errors, but we cannot warrant full correctness of all content. While using W3Schools, you agree to have read and accepted our terms of use, cookie and privacy policy.

Copyright 1999-2024 by Refsnes Data. All Rights Reserved. W3Schools is Powered by W3.CSS.